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	<title>Comments for ilén</title>
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	<link>http://www.ilen.org</link>
	<description>A starry-eyed pragmatist tackles software development, UX and pie.</description>
	<lastBuildDate>Mon, 21 Dec 2009 23:18:33 -0800</lastBuildDate>
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		<title>Comment on My gift to the interwebz&#8230; Ninja Crossing Sign by Ilen</title>
		<link>http://www.ilen.org/2009/10/my-gift-to-the-interwebz-ninja-crossing-sign/comment-page-1/#comment-11</link>
		<dc:creator>Ilen</dc:creator>
		<pubDate>Mon, 21 Dec 2009 23:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ilen.org/?p=71#comment-11</guid>
		<description>yeah... I was thinking more like decals... home printing doesn&#039;t tend to hold up to weather very well.</description>
		<content:encoded><![CDATA[<p>yeah&#8230; I was thinking more like decals&#8230; home printing doesn&#8217;t tend to hold up to weather very well.</p>
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		<title>Comment on Best Practices for Lightboxes by James Reffell</title>
		<link>http://www.ilen.org/2009/12/best-practices-for-lightboxes/comment-page-1/#comment-10</link>
		<dc:creator>James Reffell</dc:creator>
		<pubDate>Wed, 16 Dec 2009 22:35:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ilen.org/?p=80#comment-10</guid>
		<description>These are all good points!

Some other things I&#039;ve noticed.

- This is implicit in &quot;lightboxes are not pages,&quot; but I&#039;ve been tempted to build flows with multiple lightboxes in sequence. I think this is almost always a bad idea.
- Mac people expect close buttons on the upper left. If most of your users are Mac people, you might do that.
- Transition animations--especially for opening a lightbox--can be a nice touch if done subtly.
- I&#039;ve started seeing a lot of &quot;semi-lightboxes&quot; -- really pop-ups with a semi-transparent frame. Facebook in particular does this.</description>
		<content:encoded><![CDATA[<p>These are all good points!</p>
<p>Some other things I&#8217;ve noticed.</p>
<p>- This is implicit in &#8220;lightboxes are not pages,&#8221; but I&#8217;ve been tempted to build flows with multiple lightboxes in sequence. I think this is almost always a bad idea.<br />
- Mac people expect close buttons on the upper left. If most of your users are Mac people, you might do that.<br />
- Transition animations&#8211;especially for opening a lightbox&#8211;can be a nice touch if done subtly.<br />
- I&#8217;ve started seeing a lot of &#8220;semi-lightboxes&#8221; &#8212; really pop-ups with a semi-transparent frame. Facebook in particular does this.</p>
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		<title>Comment on My gift to the interwebz&#8230; Ninja Crossing Sign by genevieve</title>
		<link>http://www.ilen.org/2009/10/my-gift-to-the-interwebz-ninja-crossing-sign/comment-page-1/#comment-6</link>
		<dc:creator>genevieve</dc:creator>
		<pubDate>Thu, 29 Oct 2009 00:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ilen.org/?p=71#comment-6</guid>
		<description>http://www.ehow.com/how_4865555_print-sticker-home-printer.html</description>
		<content:encoded><![CDATA[<p><a href="http://www.ehow.com/how_4865555_print-sticker-home-printer.html" rel="nofollow">http://www.ehow.com/how_4865555_print-sticker-home-printer.html</a></p>
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		<title>Comment on Creating a self-organizing environment by Tom</title>
		<link>http://www.ilen.org/2009/08/creating-a-self-organizing-environment/comment-page-1/#comment-3</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 06 Aug 2009 17:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ilen.org/?p=19#comment-3</guid>
		<description>I am interested in the notion you mention about Resource abundance. As a software developer, I have always advocated the principle that &quot;less&quot; is better - bigger development teams make things harder - even for projects that seemingly require a large team approach.

In the &quot;tiger team&quot; you worked on, perhaps what would have helped the project is not solely an abundance of resources, but timing their utilization? In other words, would the results have been better with more resources assigned throughout the entire project? It seems like the concept of just-in-time may, as you state previously, be key. That it&#039;s not about staffing a project throughout its lifetime with a bunch of people, but it&#039;s about have having *flexible* folks *available* to a project that provides an environment for success. Of course implementing an ebb and flow people approach in a corporate environment seems daunting to say the least, certainly from a management buy-in perspective.</description>
		<content:encoded><![CDATA[<p>I am interested in the notion you mention about Resource abundance. As a software developer, I have always advocated the principle that &#8220;less&#8221; is better &#8211; bigger development teams make things harder &#8211; even for projects that seemingly require a large team approach.</p>
<p>In the &#8220;tiger team&#8221; you worked on, perhaps what would have helped the project is not solely an abundance of resources, but timing their utilization? In other words, would the results have been better with more resources assigned throughout the entire project? It seems like the concept of just-in-time may, as you state previously, be key. That it&#8217;s not about staffing a project throughout its lifetime with a bunch of people, but it&#8217;s about have having *flexible* folks *available* to a project that provides an environment for success. Of course implementing an ebb and flow people approach in a corporate environment seems daunting to say the least, certainly from a management buy-in perspective.</p>
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		<title>Comment on Hello world! (again) by James</title>
		<link>http://www.ilen.org/2009/08/hello-world/comment-page-1/#comment-2</link>
		<dc:creator>James</dc:creator>
		<pubDate>Mon, 03 Aug 2009 21:11:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ilen.org/?p=1#comment-2</guid>
		<description>Mmmm, pie.</description>
		<content:encoded><![CDATA[<p>Mmmm, pie.</p>
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